It's alive!
Long time no update, but I've been busy porting the MidiGurdy electronics to the new platform. Finally I've got the prototype working again! The following features have been added or improved in the last weeks:
- internal sound production: just plug in headphones and start playing
- an LCD (see above :-), a few buttons and a rotary encoder to set various configuration options (like trompette sensitivity, volume and pitch per channel, sound selection, etc)
- 4 preset buttons which can save and load different configurations
- mute buttons for melody, drone and trompette "strings"
- an improved sensor for the crank position with higher resolution, so that even very slow turning speeds get detected properly
- much improved latency on the trompette and keys
- the trompette modelling now takes the acceleration into account, resulting in a more realistic attack
- monophone and polyphone mode for the melody string
This means that electronics and programming are ready for the beta test. In the next few weeks I will work on the hardware and try to figure out how to produce the body, the keybox, crank and brake system in larger quantities. Watch this space!